ShaderNodeVectorRotate(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeVectorRotate
(ShaderNode)¶ -
invert
¶ Invert angle
- Type
boolean, default False
-
rotation_type
¶ Type of rotation
AXIS_ANGLE
Axis Angle, Rotate a point using axis angle.X_AXIS
X Axis, Rotate a point using X axis.Y_AXIS
Y Axis, Rotate a point using Y axis.Z_AXIS
Z Axis, Rotate a point using Z axis.EULER_XYZ
Euler, Rotate a point using XYZ order.
- Type
enum in [‘AXIS_ANGLE’, ‘X_AXIS’, ‘Y_AXIS’, ‘Z_AXIS’, ‘EULER_XYZ’], default ‘AXIS_ANGLE’
-
classmethod
is_registered_node_type
()¶ True if a registered node type
- Returns
Result
- Return type
boolean
-
classmethod
input_template
(index)¶ Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
output_template
(index)¶ Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
|