WorldMistSettings(bpy_struct)

base class — bpy_struct

class bpy.types.WorldMistSettings(bpy_struct)

Mist settings for a World data-block

depth

Distance over which the mist effect fades in

Type

float in [0, inf], default 25.0

falloff

Type of transition used to fade mist

  • QUADRATIC Quadratic, Use quadratic progression.

  • LINEAR Linear, Use linear progression.

  • INVERSE_QUADRATIC Inverse Quadratic, Use inverse quadratic progression.

Type

enum in [‘QUADRATIC’, ‘LINEAR’, ‘INVERSE_QUADRATIC’], default ‘QUADRATIC’

height

Control how much mist density decreases with height

Type

float in [0, 100], default 0.0

intensity

Overall minimum intensity of the mist effect

Type

float in [0, 1], default 0.0

start

Starting distance of the mist, measured from the camera

Type

float in [0, inf], default 5.0

use_mist

Occlude objects with the environment color as they are further away

Type

boolean, default False

classmethod bl_rna_get_subclass(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The RNA type or default when not found.

Return type

bpy.types.Struct subclass

classmethod bl_rna_get_subclass_py(id, default=None)
Parameters

id (string) – The RNA type identifier.

Returns

The class or default when not found.

Return type

type

Inherited Properties

Inherited Functions

References