RigidBodyConstraint(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
RigidBodyConstraint
(bpy_struct)¶ Constraint influencing Objects inside Rigid Body Simulation
-
breaking_threshold
¶ Impulse threshold that must be reached for the constraint to break
- Type
float in [0, inf], default 10.0
-
disable_collisions
¶ Disable collisions between constrained rigid bodies
- Type
boolean, default False
-
enabled
¶ Enable this constraint
- Type
boolean, default False
-
limit_ang_x_lower
¶ Lower limit of X axis rotation
- Type
float in [-6.28319, 6.28319], default -0.785398
-
limit_ang_x_upper
¶ Upper limit of X axis rotation
- Type
float in [-6.28319, 6.28319], default 0.785398
-
limit_ang_y_lower
¶ Lower limit of Y axis rotation
- Type
float in [-6.28319, 6.28319], default -0.785398
-
limit_ang_y_upper
¶ Upper limit of Y axis rotation
- Type
float in [-6.28319, 6.28319], default 0.785398
-
limit_ang_z_lower
¶ Lower limit of Z axis rotation
- Type
float in [-6.28319, 6.28319], default -0.785398
-
limit_ang_z_upper
¶ Upper limit of Z axis rotation
- Type
float in [-6.28319, 6.28319], default 0.785398
-
limit_lin_x_lower
¶ Lower limit of X axis translation
- Type
float in [-inf, inf], default -1
-
limit_lin_x_upper
¶ Upper limit of X axis translation
- Type
float in [-inf, inf], default 1.0
-
limit_lin_y_lower
¶ Lower limit of Y axis translation
- Type
float in [-inf, inf], default -1
-
limit_lin_y_upper
¶ Upper limit of Y axis translation
- Type
float in [-inf, inf], default 1.0
-
limit_lin_z_lower
¶ Lower limit of Z axis translation
- Type
float in [-inf, inf], default -1
-
limit_lin_z_upper
¶ Upper limit of Z axis translation
- Type
float in [-inf, inf], default 1.0
-
motor_ang_max_impulse
¶ Maximum angular motor impulse
- Type
float in [0, inf], default 1.0
-
motor_ang_target_velocity
¶ Target angular motor velocity
- Type
float in [-inf, inf], default 1.0
-
motor_lin_max_impulse
¶ Maximum linear motor impulse
- Type
float in [0, inf], default 1.0
-
motor_lin_target_velocity
¶ Target linear motor velocity
- Type
float in [-inf, inf], default 1.0
-
solver_iterations
¶ Number of constraint solver iterations made per simulation step (higher values are more accurate but slower)
- Type
int in [1, 1000], default 10
-
spring_damping_ang_x
¶ Damping on the X rotational axis
- Type
float in [0, inf], default 0.5
-
spring_damping_ang_y
¶ Damping on the Y rotational axis
- Type
float in [0, inf], default 0.5
-
spring_damping_ang_z
¶ Damping on the Z rotational axis
- Type
float in [0, inf], default 0.5
-
spring_damping_x
¶ Damping on the X axis
- Type
float in [0, inf], default 0.5
-
spring_damping_y
¶ Damping on the Y axis
- Type
float in [0, inf], default 0.5
-
spring_damping_z
¶ Damping on the Z axis
- Type
float in [0, inf], default 0.5
-
spring_stiffness_ang_x
¶ Stiffness on the X rotational axis
- Type
float in [0, inf], default 10.0
-
spring_stiffness_ang_y
¶ Stiffness on the Y rotational axis
- Type
float in [0, inf], default 10.0
-
spring_stiffness_ang_z
¶ Stiffness on the Z rotational axis
- Type
float in [0, inf], default 10.0
-
spring_stiffness_x
¶ Stiffness on the X axis
- Type
float in [0, inf], default 10.0
-
spring_stiffness_y
¶ Stiffness on the Y axis
- Type
float in [0, inf], default 10.0
-
spring_stiffness_z
¶ Stiffness on the Z axis
- Type
float in [0, inf], default 10.0
-
spring_type
¶ Which implementation of spring to use
SPRING1
Blender 2.7, Spring implementation used in blender 2.7. Damping is capped at 1.0.SPRING2
Blender 2.8, New implementation available since 2.8.
- Type
enum in [‘SPRING1’, ‘SPRING2’], default ‘SPRING1’
-
type
¶ Type of Rigid Body Constraint
FIXED
Fixed, Glue rigid bodies together.POINT
Point, Constrain rigid bodies to move around common pivot point.HINGE
Hinge, Restrict rigid body rotation to one axis.SLIDER
Slider, Restrict rigid body translation to one axis.PISTON
Piston, Restrict rigid body translation and rotation to one axis.GENERIC
Generic, Restrict translation and rotation to specified axes.GENERIC_SPRING
Generic Spring, Restrict translation and rotation to specified axes with springs.MOTOR
Motor, Drive rigid body around or along an axis.
- Type
enum in [‘FIXED’, ‘POINT’, ‘HINGE’, ‘SLIDER’, ‘PISTON’, ‘GENERIC’, ‘GENERIC_SPRING’, ‘MOTOR’], default ‘POINT’
-
use_breaking
¶ Constraint can be broken if it receives an impulse above the threshold
- Type
boolean, default False
-
use_limit_ang_x
¶ Limit rotation around X axis
- Type
boolean, default False
-
use_limit_ang_y
¶ Limit rotation around Y axis
- Type
boolean, default False
-
use_limit_ang_z
¶ Limit rotation around Z axis
- Type
boolean, default False
-
use_limit_lin_x
¶ Limit translation on X axis
- Type
boolean, default False
-
use_limit_lin_y
¶ Limit translation on Y axis
- Type
boolean, default False
-
use_limit_lin_z
¶ Limit translation on Z axis
- Type
boolean, default False
-
use_motor_ang
¶ Enable angular motor
- Type
boolean, default False
-
use_motor_lin
¶ Enable linear motor
- Type
boolean, default False
-
use_override_solver_iterations
¶ Override the number of solver iterations for this constraint
- Type
boolean, default False
-
use_spring_ang_x
¶ Enable spring on X rotational axis
- Type
boolean, default False
-
use_spring_ang_y
¶ Enable spring on Y rotational axis
- Type
boolean, default False
-
use_spring_ang_z
¶ Enable spring on Z rotational axis
- Type
boolean, default False
-
use_spring_x
¶ Enable spring on X axis
- Type
boolean, default False
-
use_spring_y
¶ Enable spring on Y axis
- Type
boolean, default False
-
use_spring_z
¶ Enable spring on Z axis
- Type
boolean, default False
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
Inherited Properties
Inherited Functions
References