Class BonesDict
source code
The BonesDict object
This object gives gives dictionary like access to the bones in an
armature. It is internal to blender but is called as
'Armature.bones'
Removing a bone: Example:
del myArmature.bones['bone_name']
Adding a bone: Example:
myEditBone = Armature.Editbone()
myArmature.bones['bone_name'] = myEditBone
string, BPy_bone
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string
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BPy_bone
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Return the key, value pairs in this dictionary
- Returns: string, BPy_bone
- All strings, and py_bones in the armature (in that order)
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Return the keys in this dictionary
- Returns: string
- All strings representing the bone names
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Return the values in this dictionary
- Returns: BPy_bone
- All BPy_bones in this dictionary
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