This object gives access to Eulers in Blender.
Notes:
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You can access a euler object like a sequence
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Comparison operators can be done:
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==, != test numeric values within epsilon
Attention:
Euler data can be wrapped or non-wrapped. When a object is wrapped
it means that the object will give you direct access to the data
inside of blender. Modification of this object will directly change
the data inside of blender. To copy a wrapped object you need to
use the object's constructor. If you copy and object by assignment
you will not get a second copy but a second reference to the same
data. Only certain functions will return wrapped data. This will be
indicated in the method description. Example:
wrappedObject = Object.getAttribute() #this is wrapped data
print wrappedObject.wrapped #prints 'True'
copyOfObject = wrappedObject.copy() #creates a copy of the object
secondPointer = wrappedObject #creates a second pointer to the same data
print wrappedObject.attribute #prints '5'
secondPointer.attribute = 10
print wrappedObject.attribute #prints '10'
print copyOfObject.attribute #prints '5'