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(no references to this struct found)
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boolean |
in_air Use rule when boid is flying. (Inherited from bpy.types.BoidRule) |
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float in [0, 1] |
level How much velocity's z-component is kept constant. |
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string |
name Boid rule name. (Inherited from bpy.types.BoidRule) |
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boolean |
on_land Use rule when boid is on land. (Inherited from bpy.types.BoidRule) |
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float in [0, 1] |
speed Percentage of maximum speed. |
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enum (readonly) |
type Type in... (Inherited from bpy.types.BoidRule) |
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float in [0, 1] |
wander How fast velocity's direction is randomized. |
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