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(no references to this struct found)
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boolean |
boids Avoid collision with other boids. |
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boolean |
deflectors Avoid collision with deflector objects. |
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boolean |
in_air Use rule when boid is flying. (Inherited from bpy.types.BoidRule) |
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float in [0, 100] |
look_ahead Time to look ahead in seconds. |
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string |
name Boid rule name. (Inherited from bpy.types.BoidRule) |
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boolean |
on_land Use rule when boid is on land. (Inherited from bpy.types.BoidRule) |
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enum (readonly) |
type Type in... (Inherited from bpy.types.BoidRule) |
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