Package bpy :: Module types :: Class BoidRuleFight
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Class BoidRuleFight


The Fight Object

(no references to this struct found)

Instance Variables [hide private]
float in [0, 100] distance
Attack boids at max this distance.
float in [0, 100] flee_distance
Flee to this distance.
boolean in_air
Use rule when boid is flying. (Inherited from bpy.types.BoidRule)
string name
Boid rule name. (Inherited from bpy.types.BoidRule)
boolean on_land
Use rule when boid is on land. (Inherited from bpy.types.BoidRule)
enum (readonly) type
Type in... (Inherited from bpy.types.BoidRule)