Package bpy :: Module types :: Class ExplodeModifier
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Class ExplodeModifier


The Explode Modifier Object

Explosion effect modifier based on a particle system.

(no references to this struct found)

Instance Variables [hide private]
boolean alive
Show mesh when particles are alive.
boolean dead
Show mesh when particles are dead.
boolean editmode
Use modifier while in the edit mode. (Inherited from bpy.types.Modifier)
boolean expanded
Set modifier expanded in the user interface. (Inherited from bpy.types.Modifier)
string name
Modifier name. (Inherited from bpy.types.Modifier)
boolean on_cage
Enable direct editing of modifier control cage. (Inherited from bpy.types.Modifier)
float in [0, 1] protect
Clean vertex group edges
boolean realtime
Realtime display of a modifier. (Inherited from bpy.types.Modifier)
boolean render
Use modifier during rendering. (Inherited from bpy.types.Modifier)
boolean split_edges
Split face edges for nicer shrapnel.
enum (readonly) type
Type in... (Inherited from bpy.types.Modifier)
boolean unborn
Show mesh when particles are unborn.
string vertex_group
Vertex Group (maximum length of 0)