Physics settings for a Material datablock.
boolean
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align_to_normal
Align dynamic game objects along the surface normal, when inside the
physics distance area
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float in [0, 1]
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damp
Damping of the spring force, when inside the physics distance area
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float in [0, 20]
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distance
Distance of the physics area
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float in [0, 1]
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elasticity
Elasticity of collisions
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float in [0, 1]
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force
Upward spring force, when inside the physics distance area
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float in [0, 100]
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friction
Coulomb friction coeffecient, when inside the physics distance area
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