Home | Trees | Indices | Help |
---|
|
Raytraced refraction settings for a Material datablock.
|
|||
int in [0, 10] |
depth Maximum allowed number of light inter-refractions. |
||
float in [0.1, 10] |
falloff Falloff power for transmissivity filter effect (1.0 is linear). |
||
float in [0, 1] |
filter Amount to blend in the material's diffuse color in raytraced transparency (simulating absorption). |
||
float in [0, 5] |
fresnel Power of Fresnel for transparency (Ray or ZTransp). |
||
float in [1, 5] |
fresnel_factor Blending factor for Fresnel. |
||
float in [0, 1] |
gloss_factor The clarity of the refraction. |
||
int in [0, 1024] |
gloss_samples Number of cone samples averaged for blurry refractions. |
||
float in [0, 1] |
gloss_threshold Threshold for adaptive sampling. |
||
float in [1, 3] |
ior Sets angular index of refraction for raytraced refraction. |
||
float in [0, 100] |
limit Maximum depth for light to travel through the transparent material before becoming fully filtered (0.0 is disabled). |
|
gloss_factorThe clarity of the refraction. Values < 1.0 give diffuse, blurry refractions.
|
gloss_thresholdThreshold for adaptive sampling. If a sample contributes less than this amount (as a percentage), sampling is stopped.
|
Home | Trees | Indices | Help |
---|
Generated by Epydoc 3.0.1 on Wed Dec 9 12:15:52 2009 | http://epydoc.sourceforge.net |