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Fluid simulation settings for obstacles in the simulation.
(no references to this struct found)
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boolean |
export_animated_mesh Export this mesh as an animated one. |
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float in [-2, 10] |
impact_factor This is an unphysical value for moving objects - it controls the impact an obstacle has on the fluid, =0 behaves a bit like outflow (deleting fluid), =1 is default, while >1 results in high forces. |
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float in [0, 1] |
partial_slip_factor Amount of mixing between no- and free-slip, 0 is no slip and 1 is free slip. |
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enum |
slip_type Slip Type in... |
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enum |
type Type of participation in the fluid simulation. (Inherited from bpy.types.FluidSettings) |
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enum |
volume_initialization Volume initialization type. |
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export_animated_meshExport this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated pos/rot/scale IPOs do not require it.
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impact_factorThis is an unphysical value for moving objects - it controls the impact an obstacle has on the fluid, =0 behaves a bit like outflow (deleting fluid), =1 is default, while >1 results in high forces. Can be used to tweak total mass.
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slip_typeSlip Type in...
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volume_initializationVolume initialization type. in...
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