Package bpy :: Module types :: Class RenderLayer
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Class RenderLayer

The Render Layer Object

References

Instance Methods [hide private]
 
load_from_file(filename)
Copies the pixels of this renderlayer from an image file.
Instance Variables [hide private]
boolean (readonly) all_z
Fill in Z values for solid faces in invisible layers, for masking.
boolean (readonly) edge
Render Edge-enhance in this Layer (only works for Solid faces).
boolean (readonly) enabled
Disable or enable the render layer.
boolean (readonly) halo
Render Halos in this Layer (on top of Solid).
Group (readonly) light_override
Group to override all other lights in this render layer.
Material (readonly) material_override
Material to override all other materials in this render layer.
string (readonly) name
Render layer name.
boolean (readonly) pass_ao
Deliver AO pass.
boolean (readonly) pass_ao_exclude
Exclude AO pass from combined.
boolean (readonly) pass_color
Deliver shade-less color pass.
boolean (readonly) pass_combined
Deliver full combined RGBA buffer.
boolean (readonly) pass_diffuse
Deliver diffuse pass.
boolean (readonly) pass_mist
Deliver mist factor pass (0.0-1.0).
boolean (readonly) pass_normal
Deliver normal pass.
boolean (readonly) pass_object_index
Deliver object index pass.
boolean (readonly) pass_reflection
Deliver raytraced reflection pass.
boolean (readonly) pass_reflection_exclude
Exclude raytraced reflection pass from combined.
boolean (readonly) pass_refraction
Deliver raytraced refraction pass.
boolean (readonly) pass_refraction_exclude
Exclude raytraced refraction pass from combined.
boolean (readonly) pass_shadow
Deliver shadow pass.
boolean (readonly) pass_shadow_exclude
Exclude shadow pass from combined.
boolean (readonly) pass_specular
Deliver specular pass.
boolean (readonly) pass_specular_exclude
Exclude specular pass from combined.
boolean (readonly) pass_uv
Deliver texture UV pass.
boolean (readonly) pass_vector
Deliver speed vector pass.
boolean (readonly) pass_z
Deliver Z values pass.
Collection of RenderPass (readonly) passes
passes
float in [-inf, inf] rect
rect
boolean (readonly) sky
Render Sky in this Layer.
boolean (readonly) solid
Render Solid faces in this Layer.
boolean (readonly) strand
Render Strands in this Layer.
boolean array of 20 items (readonly) visible_layers
Scene layers included in this render layer.
boolean (readonly) zmask
Only render what's in front of the solid z values.
boolean array of 20 items (readonly) zmask_layers
Zmask scene layers.
boolean (readonly) zmask_negate
For Zmask, only render what is behind solid z values instead of in front.
boolean (readonly) ztransp
Render Z-Transparent faces in this Layer (On top of Solid and Halos).
Method Details [hide private]

load_from_file(filename)

 

Copies the pixels of this renderlayer from an image file.

Parameters:
  • filename (string)

Instance Variable Details [hide private]

name

Render layer name. (maximum length of 0)
Type:
string (readonly)