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Sky related settings for a sun lamp.
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boolean |
atmosphere Apply sun effect on atmosphere. |
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float in [0, 500] |
atmosphere_distance_factor Multiplier to convert blender units to physical distance. |
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float in [0, 1] |
atmosphere_extinction Extinction scattering contribution factor. |
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float in [0, 1] |
atmosphere_inscattering Scatter contribution factor. |
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float in [1, 30] |
atmosphere_turbidity Sky turbidity. |
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float in [-1, 1] |
backscattered_light Backscattered light. |
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float in [0, 20] |
horizon_brightness Horizon brightness. |
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boolean |
sky Apply sun effect on sky. |
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float in [0, 2] |
sky_blend Blend factor with sky. |
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enum |
sky_blend_type Blend mode for combining sun sky with world sky. |
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enum |
sky_color_space Color space to use for internal XYZ->RGB color conversion. |
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float in [0, 20] |
sky_exposure Strength of sky shading exponential exposure correction. |
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float in [0, 10] |
spread Horizon Spread. |
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float in [0, 10] |
sun_brightness Sun brightness. |
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float in [0, 10] |
sun_intensity Sun intensity. |
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float in [0, 10] |
sun_size Sun size. |
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sky_blend_typeBlend mode for combining sun sky with world sky. in...
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sky_color_spaceColor space to use for internal XYZ->RGB color conversion. in...
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