ShaderNodeMapRange(ShaderNode)
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
- class bpy.types.ShaderNodeMapRange(ShaderNode)
- clamp
Clamp the result to the target range [To Min, To Max]
- Type
boolean, default False
- data_type
FLOAT
Float – Floating-point value.FLOAT_VECTOR
Vector – 3D vector with floating-point values.
- Type
enum in [‘FLOAT’, ‘FLOAT_VECTOR’], default ‘FLOAT’
- interpolation_type
LINEAR
Linear – Linear interpolation between From Min and From Max values.STEPPED
Stepped Linear – Stepped linear interpolation between From Min and From Max values.SMOOTHSTEP
Smooth Step – Smooth Hermite edge interpolation between From Min and From Max values.SMOOTHERSTEP
Smoother Step – Smoother Hermite edge interpolation between From Min and From Max values.
- Type
enum in [‘LINEAR’, ‘STEPPED’, ‘SMOOTHSTEP’, ‘SMOOTHERSTEP’], default ‘LINEAR’
- classmethod is_registered_node_type()
True if a registered node type
- Returns
Result
- Return type
boolean
- classmethod input_template(index)
Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod output_template(index)
Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
- classmethod bl_rna_get_subclass(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
- classmethod bl_rna_get_subclass_py(id, default=None)
- Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
Inherited Properties
Inherited Functions
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