base classes — bpy_struct, Node, ShaderNode
Material Node uses inverted normal
Type : | boolean, default False |
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Material Node outputs Diffuse
Type : | boolean, default False |
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Material Node outputs Specular
Type : | boolean, default False |
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Get the identifier of the node type
Returns: | Result |
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Return type: | string, (never None) |
Inherited Properties
Inherited Functions