base classes — bpy_struct, Node, ShaderNode
Color mapping settings
Type : | ColorMapping, (readonly, never None) |
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Direction from where the sun is shining
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Texture coordinate mapping settings
Type : | TexMapping, (readonly, never None) |
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Atmospheric turbidity
Type : | float in [1, 30], default 0.0 |
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Get the identifier of the node type
Returns: | Result |
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Return type: | string, (never None) |
Inherited Properties
Inherited Functions