ShaderNodeTexWave(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeTexWave
(ShaderNode)¶ -
color_mapping
¶ Color mapping settings
Type: ColorMapping
, (readonly, never None)
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texture_mapping
¶ Texture coordinate mapping settings
Type: TexMapping
, (readonly, never None)
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wave_profile
¶ SIN
Sine, Use a standard sine profile.SAW
Saw, Use a sawtooth profile.
Type: enum in [‘SIN’, ‘SAW’], default ‘SIN’
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wave_type
¶ BANDS
Bands, Use standard wave texture in bands.RINGS
Rings, Use wave texture in rings.
Type: enum in [‘BANDS’, ‘RINGS’], default ‘BANDS’
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classmethod
is_registered_node_type
()¶ True if a registered node type
Returns: Result Return type: boolean
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classmethod
input_template
(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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classmethod
output_template
(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
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Inherited Properties
Inherited Functions