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KX_ConvertProperties.h File Reference

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Functions

void BL_ConvertProperties (struct Object* object,class KX_GameObject* gameobj,class SCA_TimeEventManager* timemgr,class SCA_IScene* scene)


Function Documentation

void BL_ConvertProperties ( struct Object * object,
class KX_GameObject * gameobj,
class SCA_TimeEventManager * timemgr,
class SCA_IScene * scene )
 

Referenced by BL_ConvertBlenderObjects().


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