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KX_ConvertProperties.h File Reference
Go to the source code of this file.
Functions
void
BL_ConvertProperties
(struct Object* object,class
KX_GameObject
* gameobj,class
SCA_TimeEventManager
* timemgr,class
SCA_IScene
* scene)
Function Documentation
void BL_ConvertProperties (
struct Object *
object
,
class
KX_GameObject
*
gameobj
,
class
SCA_TimeEventManager
*
timemgr
,
class
SCA_IScene
*
scene
)
Referenced by
BL_ConvertBlenderObjects
().
Generated at Thu Feb 1 13:03:18 2001 for Ketsji Game Engine by
1.2.3 written by
Dimitri van Heesch
, © 1997-2000