#include "KX_BlenderCanvas.h"
#include "KX_BlenderRenderTools.h"
#include "KX_KetsjiEngine.h"
#include "KX_BlenderGL.h"
#include "KX_BlenderDevice.h"
#include "BL_BlenderDataConversion.h"
#include "KX_BlenderKeyboardDevice.h"
#include "KX_BlenderMouseDevice.h"
#include "SM_Scene.h"
#include "KX_Scene.h"
#include "KX_PythonInit.h"
#include "KX_BlenderClientObject.h"
#include "KX_Camera.h"
Go to the source code of this file.
Functions | |
int | Ketsji_Start1 (Global* glob,ScrArea *curarea) |
Ketsji_Start1 is the main entrypoint of the gameengine, when called from Blender. More... |
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Ketsji_Start1 is the main entrypoint of the gameengine, when called from Blender.
Definition at line 26 of file KetsjiEntry.cpp. |