#include <KX_BlenderAudioDevice.h>
Public Methods | |
KX_BlenderAudioDevice (void) | |
~KX_BlenderAudioDevice () | |
void | Init (int * argc, char ** argv) |
When Blender starts, all initialization is supposed to have already happened... More... | |
void | AddSound (char *soundName) |
Maybe not a good idea to add sounds on the fly? Maybe it is, but not now. More... | |
void | SetSound (char *soundName ) |
Another one that we probably don't need now. More... | |
Static Public Methods | |
void | PlaySound (void* blob, void *sounddata,float obmatrix[4][4],bool looping) |
Loops back to play_sound. More... | |
void | EndSound (void* blob, void *sounddata) |
Loops back to stop_sound. More... | |
void* | FindSound (char *soundName) |
Find a named sound effect, return a pointer to the relevant data block. More... | |
char* | FindSoundName (void *sounddata) |
Retrieve name of a file to go with thesound data pointer. More... |
Version:
Definition at line 13 of file KX_BlenderAudioDevice.h.
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Definition at line 18 of file KX_BlenderAudioDevice.h. |
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Definition at line 19 of file KX_BlenderAudioDevice.h. |
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Maybe not a good idea to add sounds on the fly? Maybe it is, but not now.
Definition at line 50 of file KX_BlenderAudioDevice.h. |
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Loops back to stop_sound. The (ob) pointer indicates a Blender bSound object. Definition at line 27 of file KX_BlenderAudioDevice.cpp. |
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Find a named sound effect, return a pointer to the relevant data block.
Definition at line 33 of file KX_BlenderAudioDevice.cpp. |
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Retrieve name of a file to go with thesound data pointer.
Definition at line 41 of file KX_BlenderAudioDevice.cpp. |
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When Blender starts, all initialization is supposed to have already happened... so just make sure we're called from within Blender. Definition at line 25 of file KX_BlenderAudioDevice.h. |
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Loops back to play_sound. The (ob) pointer indicates a Blender bSound object. Definition at line 18 of file KX_BlenderAudioDevice.cpp. |
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Another one that we probably don't need now.
Definition at line 56 of file KX_BlenderAudioDevice.h. |