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KX_PhysicsController Member List
This is the complete list of members for KX_PhysicsController, including all inherited members.
- AddSGController(SG_Controller* cont)
- ApplyForce(const MT_Vector3& force,bool local)
- ApplyTorque(const MT_Vector3& torque,bool local)
- Destruct()
[virtual]
- do_me()
[virtual]
- GetLinearVelocity()
- GetReplica()
[virtual]
- GetSGClientObject()
[inline]
- GetSGControllerList()
[inline]
- GetSGReplica()
[virtual]
- GetSumoObject()
[inline]
- GetVelocity(const MT_Point3& pos)
- KX_PhysicsController(class SM_Scene* sumoScene,class SM_Object* sumoObj,bool dyna)
[inline]
- m_nocallbacks
[static]
- m_pObject
[protected]
- m_SGcontrollers
[protected]
- ProcessReplica(SG_Controller* replica)
[virtual]
- ProcessSGReplica(SG_IObject* replica)
[virtual]
- RelativeRotate(const MT_Matrix3x3& drot,bool local)
- RelativeTranslate(const MT_Vector3& dloc,bool local)
- RemoveAllControllers()
[inline]
- RemoveSGController(SG_Controller* cont)
- RestoreDynamics()
- SetAngularVelocity(const MT_Vector3& ang_vel,bool local)
- SetDyna(bool isDynamic)
[inline]
- SetLinearVelocity(const MT_Vector3& lin_vel,bool local)
- SetObject(SG_IObject* object)
[virtual]
- SetSGClientObject(void* clientObject)
[inline]
- SetSimulatedTime(double time)
[virtual]
- SetSumoObject(class SM_Object* sumoObj)
[inline]
- SetSumoScene(class SM_Scene* sumoScene)
[inline]
- SetSumoTransform()
- SG_Controller()
[inline]
- SG_IObject(void* clientobj,void* clientinfo,SG_Callbacks callbacks)
[inline]
- SuspendDynamics()
- Update(double time)
[virtual]
- ~KX_PhysicsController()
[inline, virtual]
- ~SG_Controller()
[inline, virtual]
- ~SG_IObject()
[inline, virtual]
Generated at Thu Feb 1 13:03:43 2001 for Ketsji Game Engine by
1.2.3 written by Dimitri van Heesch,
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