#include <SG_Controller.h>
Inheritance diagram for SG_Controller:
Public Methods | |
SG_Controller () | |
virtual | ~SG_Controller () |
virtual bool | Update (double time) = 0 |
virtual void | SetObject (SG_IObject* object) |
virtual void | SetSimulatedTime (double time) = 0 |
virtual SG_Controller* | GetReplica () = 0 |
virtual void | ProcessReplica (SG_Controller* replica) |
Protected Attributes | |
SG_IObject* | m_pObject |
|
Definition at line 9 of file SG_Controller.h. |
|
Definition at line 10 of file SG_Controller.h. |
|
Reimplemented in KX_IpoSGController, and KX_PhysicsController. |
|
Definition at line 8 of file SG_Controller.cpp. Referenced by KX_IpoSGController::GetReplica(). |
|
Reimplemented in KX_PhysicsController. Definition at line 3 of file SG_Controller.cpp. Referenced by KX_Scene::AddNodeReplicaObject(), BL_ConvertIpos(), and KX_PhysicsController::SetObject(). |
|
Reimplemented from SG_IObject. Reimplemented in TestSGController, KX_IpoSGController, and KX_PhysicsController. |
|
Reimplemented in TestSGController, KX_IpoSGController, and KX_PhysicsController. |
|
Definition at line 19 of file SG_Controller.h. |