#include <SG_Controller.h>
Inheritance diagram for SG_Controller:

Public Methods | |
| SG_Controller () | |
| virtual | ~SG_Controller () |
| virtual bool | Update (double time) = 0 |
| virtual void | SetObject (SG_IObject* object) |
| virtual void | SetSimulatedTime (double time) = 0 |
| virtual SG_Controller* | GetReplica () = 0 |
| virtual void | ProcessReplica (SG_Controller* replica) |
Protected Attributes | |
| SG_IObject* | m_pObject |
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Definition at line 9 of file SG_Controller.h. |
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Definition at line 10 of file SG_Controller.h. |
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Reimplemented in KX_IpoSGController, and KX_PhysicsController. |
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Definition at line 8 of file SG_Controller.cpp. Referenced by KX_IpoSGController::GetReplica(). |
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Reimplemented in KX_PhysicsController. Definition at line 3 of file SG_Controller.cpp. Referenced by KX_Scene::AddNodeReplicaObject(), BL_ConvertIpos(), and KX_PhysicsController::SetObject(). |
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Reimplemented from SG_IObject. Reimplemented in TestSGController, KX_IpoSGController, and KX_PhysicsController. |
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Reimplemented in TestSGController, KX_IpoSGController, and KX_PhysicsController. |
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Definition at line 19 of file SG_Controller.h. |
1.2.3 written by Dimitri van Heesch,
© 1997-2000