#include <SND_IObject.h>
Inheritance diagram for SND_IObject:
Public Methods | |
SND_IObject () | |
virtual | ~SND_IObject () |
virtual void | setModified (bool mod) = 0 |
virtual void | setGain (MT_Scalar gain) = 0 |
virtual void | setPosition (const MT_Point3& pos) = 0 |
virtual void | setVelocity (const MT_Vector3& vel) = 0 |
virtual void | setOrientation (const MT_Matrix3x3& orient) = 0 |
virtual bool | isModified () const = 0 |
isModified will return true if the scene must update some parameter of the object. More... |
Definition at line 22 of file SND_IObject.h.
|
Definition at line 25 of file SND_IObject.h. |
|
Definition at line 26 of file SND_IObject.h. |
|
isModified will return true if the scene must update some parameter of the object. This can be modifications like setting volume, position or start/stop playing. Reimplemented in SND_ISoundObject, SND_SoundListener, and SND_SoundObject. |
|
Reimplemented in SND_ISoundObject, SND_SoundListener, and SND_SoundObject. |
|
Reimplemented in SND_ISoundObject, SND_SoundListener, and SND_SoundObject. |
|
Reimplemented in SND_ISoundObject, SND_SoundListener, and SND_SoundObject. |
|
Reimplemented in SND_ISoundObject, SND_SoundListener, and SND_SoundObject. |
|
Reimplemented in SND_ISoundObject, SND_SoundListener, and SND_SoundObject. |