#include <SND_ISoundObject.h>
Inheritance diagram for SND_ISoundObject:
Public Methods | |
SND_ISoundObject () | |
virtual | ~SND_ISoundObject () |
virtual void | startSound () = 0 |
virtual void | stopSound () = 0 |
virtual void | pauseSound () = 0 |
virtual void | setModified (bool mod) = 0 |
virtual void | setGain (MT_Scalar gain) = 0 |
virtual void | setPitch (MT_Scalar pitch) = 0 |
virtual void | setPosition (const MT_Point3& pos) = 0 |
virtual void | setVelocity (const MT_Vector3& vel) = 0 |
virtual void | setOrientation (const MT_Matrix3x3& orient) = 0 |
virtual bool | isModified () const = 0 |
isModified will return true if the scene must update some parameter of the soundobject. More... |
Definition at line 17 of file SND_ISoundObject.h.
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Definition at line 20 of file SND_ISoundObject.h. |
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Definition at line 21 of file SND_ISoundObject.h. |
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isModified will return true if the scene must update some parameter of the soundobject. This can be modifications like setting volume, position or start/stop playing. Reimplemented from SND_IObject. |
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Reimplemented from SND_IObject. |
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Reimplemented from SND_IObject. |
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Reimplemented from SND_IObject. |
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Reimplemented from SND_IObject. |
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Reimplemented from SND_IObject. |
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