Armature Actuator

The Armature Actuator is used to modify bone constraints.

../../../../_images/game-engine_logic_actuators_types_armature_node.png

Armature Actuator.

Note

The Armature Actuator only is available for armature objects.

Properties

Constraint Type

Action to perform on the bone constraint.

Run Armature
Enables an armature to be allowed to move.
Enable/Disable
Used to disable a constraint by selecting the constraint via the Data ID.
Set Target
Used to change the constraint’s Target by selecting the new target via the Data ID.
Set Weight
Used to change the weight of a constraint by selecting a new weight with the Weight field.
Set Influence
Used to change the Influence of a constraint by selecting a new weight with the Influence field.
Constraint
Several of the Constraint Types need you to select a constraint to use, this is done via this Data ID.

Example