Blender 2.80 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Introduction
Basics
Vertex Tools
Edge Tools
Face Tools
Normals
UV
Transformation
Duplicating
Subdividing
Clean up
Miscellaneous Editing Tools
Data Transfer
Mesh Options
Properties
Mesh Analysis
Curves
Surfaces
Metaball
Text
Empties
Modifiers
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.80 Manual
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Editing
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Duplicating
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Duplicating
ΒΆ
Duplicate
Extrude
Extrude Region
Extrude Individual
Extrude Edges and Vertices Only
Extrude Repeat Mesh
Inset Faces
Options
Spin
Options
Example
Angle
Duplicate
Merge Duplicates
Recalculate Normals
Screw Tool
Usage
Limitations
Options
Examples
2.80
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