Blender 2.80 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Introduction
Basics
Vertex Tools
Edge Tools
Face Tools
Normals
UV
Transformation
Duplicating
Subdividing
Clean up
Miscellaneous Editing Tools
Data Transfer
Mesh Options
Properties
Mesh Analysis
Curves
Surfaces
Metaball
Text
Empties
Modifiers
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.80 Manual
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Meshes
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Editing
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Subdividing
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Subdividing
ΒΆ
Subdivide
Options
Examples
Un-Subdivide
Loop Subdivide
Loop Cut and Slide
Offset Edge Slide
Subdivide Edge-Ring
Knife Tool
Usage
Options
Confirming and Selection
Knife Project
Known Limitations
Bisect
Examples
Vertex Connect
Connect Vertex Path
Connect Vertices
Bevel
Usage
Options
Examples
2.80
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