Blender 2.82 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Introduction
Basics
Vertex Tools
Edge Tools
Face Tools
Normals
UV
Transformation
Duplicating
Subdividing
Clean up
Miscellaneous Editing Tools
Data Transfer
Mesh Options
Retopology
Properties
Mesh Analysis
Curves
Surfaces
Metaball
Text
Empties
Modifiers
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
About this Manual
Blender 2.82 Manual
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Modeling
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Meshes
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Editing
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UV
Edit Page
UV
ΒΆ
UVs & Texture Space
UV Maps
Texture Space
Unwrapping
Introduction
Mapping Types
Seams
UV Tools
Editing
Transforms
UV Options
Pin & Unpin
Seams
Pack Islands
Average Island Scale
Minimize Stretch
Stitch
Copy Mirrored UV Coordinates
Mirror
Snap
Weld
Merge UVs by Distance
Straighten/Align
Proportional Editing
Show/Hide Faces
Export UV Layout
3D View
Workflows
Layout Workflow
UDIMs
UV Sculpting
Brushes
Brush Settings
Options
Applying Textures
Applying Textures to UVs
Modifying your Image Texture
2.82
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