Volume to Mesh

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The Volume to Mesh node.

The Volume to Mesh node generates a mesh on the “surface” of a volume. The surface is defined by a threshold value. All voxels with a larger value than the threshold are considered to be outside.

Note

Currently, this node only works on volumes generated using geometry nodes.

Inputs

Geometry

Standard geometry inputs.

Density

Name of the volume grid attribute the mesh is created from.

Voxel Amount

Specifies the approximate resolution of the final mesh. The voxel size is adapted to the size of the entire volume.

Voxel Size

Use a fixed resolution that does not change when the volume changes.

Threshold

Voxels with a larger value are considered to be inside the mesh.

Adaptivity

Reduces the final face count by simplifying geometry where detail is not needed.

Properties

Resolution Mode

Mode for how the resolution of the final mesh is controlled.

Grid

This makes the resolution dependent on the resolution of the grid that is converted. Higher resolution grids result in a higher resolution mesh. In many cases, that is the most efficient mode.

Voxel Amount

Specifies the approximate resolution of the final mesh. The voxel size is adapted to the size of the entire volume.

Voxel Size

Use a fixed resolution that does not change when the volume changes.

Outputs

Geometry

Standard geometry output.