Give Back to Blender

Help funding Blender in 2026

If Blender helped you with your projects this year, we're asking you to help us back.

For the past year, you've had access to professional 3D software, completely free. No subscriptions, no licenses, no limits. Blender has been there for your projects, your learning, your art, your business.

Today, we're asking for $5.

That's it. If every active Blender user contributed $5 this month, Blender Foundation would meet its entire yearly funding goal for 2026.

Blender 2.93 Manual Logo
  • Getting Started
  • User Interface
  • Editors
  • Scenes & Objects
  • Modeling
    • Introduction
    • Meshes
    • Curves
    • Surfaces
    • Metaball
    • Text
    • Volumes
    • Empties
    • Modifiers
    • Geometry Nodes
      • Introduction
      • Attributes
      • Node Types
        • Attribute Nodes
        • Color Nodes
        • Geometry Nodes
        • Input Nodes
        • Mesh Nodes
        • Mesh Primitive Nodes
        • Point Nodes
        • Utilities Nodes
        • Vector Nodes
        • Volume Nodes
        • Group
  • Sculpting & Painting
  • Grease Pencil
  • Animation & Rigging
  • Physics
  • Rendering
  • Compositing
  • Motion Tracking & Masking
  • Video Editing
  • Files & Data System
  • Add-ons
  • Advanced
  • Troubleshooting
  • Glossary
  • Contribute Documentation
Blender 2.93 Manual
  • »
  • Modeling »
  • Geometry Nodes

Geometry Nodes¶

  • Introduction
    • Node Categories
    • Node Data Previews
  • Attributes
    • Attribute Sockets
    • Attribute Domains
    • Built-In Attributes
    • Naming Conventions
    • Custom Attributes

Node Types¶

  • Attribute Nodes
    • Attribute Clamp
    • Attribute Color Ramp
    • Attribute Combine XYZ
    • Attribute Compare
    • Attribute Convert
    • Attribute Fill
    • Attribute Map Range
    • Attribute Math
    • Attribute Mix
    • Attribute Proximity
    • Attribute Randomize
    • Attribute Remove
    • Attribute Sample Texture
    • Attribute Separate XYZ
    • Attribute Vector Math
  • Color Nodes
    • Color Ramp Node
    • Combine RGB
    • Separate RGB
  • Geometry Nodes
    • Bounding Box
    • Join Geometry
    • Transform
  • Input Nodes
    • Collection Info
    • Is Viewport
    • Object Info
    • Random Float
    • String
    • Value Node
    • Vector
  • Mesh Nodes
    • Boolean
    • Edge Split
    • Subdivide
    • Subdivision Surface
    • Triangulate
  • Mesh Primitive Nodes
    • Circle
    • Cone
    • Cube
    • Cylinder
    • Grid
    • Icosphere
    • Line
    • UV Sphere
  • Point Nodes
    • Align Rotation to Vector
    • Point Distribute
    • Point Instance
    • Point Rotate
    • Point Scale
    • Point Separate
    • Point Translate
  • Utilities Nodes
    • Boolean Math
    • Clamp Node
    • Float Compare
    • Map Range Node
    • Math Node
  • Vector Nodes
    • Combine XYZ
    • Separate XYZ
    • Vector Math Node
    • Vector Rotate Node
  • Volume Nodes
    • Points to Volume
    • Volume to Mesh
  • Group
    • Make Group
    • Ungroup
    • Group Input
    • Group Output
    • Node Groups
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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Last updated on 06/19/2023.

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