Blender 2.93 Manual
Getting Started
User Interface
Editors
Scenes & Objects
Modeling
Introduction
Meshes
Curves
Surfaces
Metaball
Text
Volumes
Empties
Modifiers
Geometry Nodes
Introduction
Attributes
Node Types
Attribute Nodes
Color Nodes
Geometry Nodes
Input Nodes
Mesh Nodes
Mesh Primitive Nodes
Point Nodes
Utilities Nodes
Vector Nodes
Volume Nodes
Group
Sculpting & Painting
Grease Pencil
Animation & Rigging
Physics
Rendering
Compositing
Motion Tracking & Masking
Video Editing
Files & Data System
Add-ons
Advanced
Troubleshooting
Glossary
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Blender 2.93 Manual
»
Modeling
»
Geometry Nodes
Geometry Nodes
¶
Introduction
Node Categories
Node Data Previews
Attributes
Attribute Sockets
Attribute Domains
Built-In Attributes
Naming Conventions
Custom Attributes
Node Types
¶
Attribute Nodes
Attribute Clamp
Attribute Color Ramp
Attribute Combine XYZ
Attribute Compare
Attribute Convert
Attribute Fill
Attribute Map Range
Attribute Math
Attribute Mix
Attribute Proximity
Attribute Randomize
Attribute Remove
Attribute Sample Texture
Attribute Separate XYZ
Attribute Vector Math
Color Nodes
Color Ramp Node
Combine RGB
Separate RGB
Geometry Nodes
Bounding Box
Join Geometry
Transform
Input Nodes
Collection Info
Is Viewport
Object Info
Random Float
String
Value Node
Vector
Mesh Nodes
Boolean
Edge Split
Subdivide
Subdivision Surface
Triangulate
Mesh Primitive Nodes
Circle
Cone
Cube
Cylinder
Grid
Icosphere
Line
UV Sphere
Point Nodes
Align Rotation to Vector
Point Distribute
Point Instance
Point Rotate
Point Scale
Point Separate
Point Translate
Utilities Nodes
Boolean Math
Clamp Node
Float Compare
Map Range Node
Math Node
Vector Nodes
Combine XYZ
Separate XYZ
Vector Math Node
Vector Rotate Node
Volume Nodes
Points to Volume
Volume to Mesh
Group
Make Group
Ungroup
Group Input
Group Output
Node Groups
2.93
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