Curve to Points Node
The Curve to Points node generates a point cloud from a curve.
Standard curve input.
Number of points generated. This input is only available for Count mode.
Length of the curve. This input is only available for Length mode.
Creates points from the curve’s evaluated points based on the resolution attribute for NURBS and Bézier splines. This mode will generally be the fastest, since the second step of sampling equal lengths is not necessary.
Sample each spline by evenly distributing the specified number of points.
Sample each spline by splitting it into segments with specified length. The length will be rounded down so that a whole number of samples will fit in each input spline. To counteract jumping when the length of the spline changes, the Trim Curve Node can be used with a multiple of this length.
Generated point cloud.
The normalized curve tangent at the sampled position, or the direct evaluated normal in Evaluated mode.
The normal value from the evaluated curve at each result point. This is the same value from the Normal Node at those positions.
The Euler rotation build from the Tangent and Normal outputs, for convenience.