Navigating
Panning can be done by dragging with MMB.
Zooming can be done using Wheel or NumpadPlus/NumpadMinus.
Gizmos
Next to the Sidebar region at the top, there are gizmos that allow panning and zooming more comfortably when e.g. no mouse wheel is available.
View Menu
- Region Controls
Adjust which regions are visible in the Image editor.
- Update Automatically
Instantly update any other editors that are affected by changes in this Image Editor. When disabled, the other editors may display outdated information until they’re manually refreshed (e.g. by orbiting for the 3D Viewport).
- Show Metadata
Displays metadata about the selected Render Result. See the Output tab’s Metadata panel to change what metadata to include.
- Display Texture Paint UVs
Toggles UVs in Paint Mode. The object must be in Texture Paint Mode or Edit Mode for the UVs to be visible.
- Zoom In/Out Wheel
Adjusts the zoom level.
- Fractional Zoom
Zoom 1:8 Numpad8
Zoom 1:4 Numpad4
Zoom 1:2 Numpad2
Zoom 1:1 Numpad1
Zoom 2:1 Ctrl-Numpad2
Zoom 4:1 Ctrl-Numpad4
Zoom 8:1 Ctrl-Numpad8
- Frame All Home
Pans and zooms the view so that the image is centered and fully visible.
- Frame All Fit Shift-Home
Same as Frame All, but uses as much of the editor’s space as possible (rather than leaving some margin around the image).
- Center View to Cursor
Pan the view so that the 2D cursor is at the center of the editor.
- Render Region Ctrl-B
Only available when viewing the Render Result. See Render Region.
- Clear Render Region Ctrl-Alt-B
Only available when viewing the Render Result. See Render Region.
- Render Slot Cycle Next/Previous J/Alt-J
Switch to the next/previous render slot (that contains a render).
- Area
Adjust the area the Image Editor is in.