Editing

Transform

Move

Move the selected NLA-strips in time or to different NLA-track.

Extend E

Extend the selected NLA-strips.

Scale S

Scale the selected NLA-strips.

Snap

Selection to Current Frame

Move the start of selected NLA-strips to the current frame.

Selection to Nearest Frame

Move the start of the selected NLA-strips to the nearest frame.

Selection to Nearest Second

Move the start of the selected NLA-strips to the nearest second.

Selection to Nearest Marker

Move the start of the selected NLA-strips to the nearest marker.

Bake Action

Reference

Editor:

Nonlinear Animation

Menu:

Edit ‣ Bake Action

Reference

Editor:

3D Viewport

Mode:

Object and Pose Modes

Menu:

Header ‣ Object Animation ‣ Bake Action…

The final motion of objects or bones depends not only on the keyframed animation, but also on any active F-Curve modifiers, drivers, and constraints. On each frame of all the scene’s frames, the Bake Action operator computes the final animation of the selected objects or bones with all those modifiers, drivers, and constraints applied, and keyframes the result.

This can be useful for adding deviation to a cyclic action like a Walk Cycle, or to create a keyframe animation created from drivers or constraints.

Duplicate

Reference

Menu:

Edit ‣ Duplicate

Shortcut:

Alt-D

Creates a new instance of the selected strips with a copy of the action.

Linked Duplicate

Reference

Menu:

Edit ‣ Linked Duplicate

Shortcut:

Shift-D

The contents of one Action strip can be instanced multiple times. To instance another strip, select a strip, go to Edit ‣ Linked Duplicate. It will uses the same action as the selected strips.

Now, when any strip is tweaked, the others will change too. If a strip other than the original is tweaked, the original will turn to red.

../../_images/editors_nla_editing_linked-strip-edit.png

Linked duplicated strip being edited.

Split Strips

Reference

Menu:

Edit ‣ Split Strips

Shortcut:

Y

NLA-Split the selected strips into two NLA-strips. The split happens at the current frame.

Delete Strips

Reference

Menu:

Edit ‣ Delete Strips

Shortcut:

X

Delete selected NLA-Strips.

Delete Tracks

Reference

Menu:

Edit ‣ Delete Tracks

Delete the selected NLA track and all strips that it contains.

Toggle Muting

Reference

Menu:

Edit ‣ Toggle Muting

Shortcut:

H

Mute or unmute the selected NLA-strips. Muted NLA-strips will not influence the animation.

Apply Scale

Reference

Menu:

Edit ‣ Apply Scale

Shortcut:

Ctrl-A

Apply the scale of the selected NLA-strips to their referenced Actions.

Clear Scale

Reference

Menu:

Edit ‣ Clear Scale

Shortcut:

Alt-S

Reset the scaling of the selected NLA-strips.

Sync Action Length

Reference

Menu:

Edit ‣ Sync Action Length

Synchronize the length of the action to the length used in the NLA-strip.

Make Single User

Reference

Menu:

Edit ‣ Make Single User

Shortcut:

U

This tool ensures that none of the selected strips use an action which is also used by any other strips.

Note

This does not recursively go inside meta strips.

Swap Strips

Reference

Menu:

Edit ‣ Swap Strips

Shortcut:

Alt-F

Swap the order of the selected NLA-strips in their NLA-track.

Move Strips Up

Reference

Menu:

Edit ‣ Swap Strips

Shortcut:

PageUp

Move selected NLA-strips up a track if there is room.

Move Strips Down

Reference

Menu:

Edit ‣ Swap Strips

Shortcut:

PageDown

Move selected NLA-strips down a track if there is room.

Track Ordering

To Top

Move selected track to the top of the tracks.

Up

Move selected track one track up.

Down

Move selected track one track down.

To Bottom

Move selected tracks to the bottom of the tracks.

Remove Empty Animation Data

Reference

Menu:

Edit ‣ Remove Empty Animation Data

This operator removes AnimData data-blocks (restricted to only those which are visible in the animation editor where it is run from) which are “empty” (i.e. that is, have no active action, drivers, and NLA tracks or strips).

It is sometimes possible to end up with a lot of data-blocks which have old and unused Animation Data containers still attached. This most commonly happens when doing motion graphics work (i.e. when some linked-in objects may have previously been used to develop a set of reusable assets), and is particularly distracting in the NLA Editor.

Start Editing Stashed Action

Reference

Menu:

Edit ‣ Start Editing Stashed Action

Shortcut:

Shift-Tab

It will enter and exit Tweak Mode as usual, but will also make sure that the action can be edited in isolation (by flagging the NLA track that the action strip comes from as being “solo”). This is useful for editing stashed actions, without the rest of the NLA Stack interfering.

When you finished editing the strip, simply go to Edit ‣ Stop Editing Stashed Action or press Shift-Tab.

../../_images/editors_nla_editing_nla-mode.png

Strip in NLA mode.

../../_images/editors_nla_editing_edit-mode.png

Strip in Tweak mode.

Start Tweaking Strips Actions (Full Stack)

Reference

Menu:

Edit ‣ Start Tweaking Strips Actions (Full Stack)

Shortcut:

Tab

Allows you to edit the contents of the strip without disabling all the tracks above the tweaked strip. This allows keyframing to work as expected, and preserves the pose that you visually keyed.

When you finished editing the strip, simply go to Edit ‣ Stop Tweaking Strips Actions or press Tab.

Note

For transitions above the tweaked strip, keyframe remapping will fail for channel values that are affected by the transition. A work around is to tweak the active strip without evaluating the upper NLA stack.

Start Tweaking Strips Actions (Lower Stack)

Reference

Menu:

Edit ‣ Start Tweaking Strips Actions (Lower Stack)

The contents of Action strips can be edited, but you must be in Tweak Mode to do so. The keyframes of the action can then be edited in the Dope Sheet.

When you finished editing the strip, simply go to Edit ‣ Stop Tweaking Strips Actions