Hair BSDF¶

Cycles Only
The Hair BSDF node is used to add shading for Hair.
Inputs¶
Properties¶
- Component
There are two components that can be used to control the look of the hair. Usually you are going to want each of these and use a Mix Node.
- Reflection:
The light that bounces off the surface of the hair.
- Transmission:
The light that passes through the hair and exits on the other side.
With Mix node: 0 is full Reflection, 1 is full Transmission.¶
Outputs¶
- BSDF
Standard shader output.