Blender 2.82 Manual
Primeros pasos
Interfaz de Usuario
Editores
Escenas y Objetos
Modelado
Introduction
Meshes
Introduction
Toolbar
Structure
Primitives
Selecting
Editing
Introduction
Basics
Vertex Tools
Edge Tools
Face Tools
Normals
UV
Transformation
Duplicating
Subdividing
Clean up
Miscellaneous Editing Tools
Data Transfer
Mesh Options
Retopology
Properties
Mesh Analysis
Curves
Surfaces
Metaball
Text
Empties
Modifiers
Escultura y Pintado
Grease Pencil
Animación y Rigging
Físicas
Renderización
Composición
Tracking & Masking
Edición de video
Files & Data System
Add-ons
Avanzado
Troubleshooting
Glosario
Acerca de este Manual
Blender 2.82 Manual
Docs
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Modelado
»
Meshes
»
Editing
»
UV
»
Unwrapping
Edit Page
Unwrapping
¶
Introduction
About UVs
Getting Started
Mapping Types
Unwrap
Smart UV Project
Lightmap Pack
Follow Active Quads
Cube Projection
Cylinder and Sphere Projection
Project from View
Project from View (Bounds)
Reset
Seams
Introduction
Marking Seams
2.82
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