Blender 2.83 Manual
Primeros pasos
Interfaz de Usuario
Editores
Escenas y Objetos
Modelado
Escultura y Pintado
Grease Pencil
Animación y Rigging
Físicas
Introducción
Rigid Body
Cloth
Introduction
Settings
Examples
Soft Body
Fluid
Particle System
Dynamic Paint
Forces
Collision
Baking Physics Simulations
Renderización
Composición
Tracking & Masking
Edición de video
Files & Data System
Add-ons
Avanzado
Troubleshooting
Glosario
Contribute Documentation
Blender 2.83 Manual
»
Modelado
»
Modifiers
»
Cloth
Cloth
¶
Introduction
Workflow
Springs
Settings
Physical Properties
Cache
Shape
Collisions
Property Weights
Field Weights
Examples
Using Simulation to Shape/Sculpt a Mesh
Smoothing of Cloth
Cloth on Armature
Cloth with Animated Vertex Groups
Cloth with Dynamic Paint
Using Cloth for Soft Bodies
Cloth with Wind
2.83
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