Point Rotate¶
The Point Rotate node rotates every point of the geometry. It does so by modifying the rotation attribute.
Inputs¶
- Geometry
Standard geometry input.
- Rotation
Specifies how much the point is rotate around each axis. This input is only available when the rotation type is set to Euler.
- Axis
The axis to rotate the point around. This input is only available when the rotation type is set to Axis Angle.
- Angle
The angle to rotate by around the specified axis. This input is only available when the rotation type is set to Axis Angle.
Properties¶
- Rotation Type
- Axis Angle
Use separate axis and angle inputs to control the rotation.
- Euler
Use an Euler input to control the rotation.
- Space
- Object
Rotate every point in the local space of the object that is being evaluated. The same space is used for every point.
- Point
Rotate every point in its local space as specified by its rotation attribute.
Outputs¶
- Geometry
Standard geometry output.