Brick Texture Node

../../../_images/render_shader-nodes_textures_brick_node.png

Brick Texture Node.

The Brick Texture is used to add a procedural texture producing bricks.

Entradas

Color 1/2 and Mortar

Color of the bricks and mortar.

Escala

Overall texture scale.

Mortar Size

The size of the filling between the bricks known as «mortar»; 0 means no mortar.

Mortar Smooth

Blurs/softens the edge between the mortar and the bricks. This can be useful with a texture and displacement textures.

Desviación

The color variation between Color 1/2. Values of -1 and 1 only use one of the two colors; values in between mix the colors.

Ancho del Ladrillo

The width of the bricks.

Altura de la Fila

The height of the brick rows.

Propiedades

Desplazamiento

Determines the brick offset of the various rows.

Frecuencia

Determines the offset frequency. A value of 2 gives an even/uneven pattern of rows.

Aplastar

Amount of brick squashing.

Frecuencia

Brick squashing frequency.

Salidas

Color

Texture color output.

Factor

Mortar mask (1 = mortar).

Ejemplos

../../../_images/render_shader-nodes_textures_brick_example.jpg

Brick texture: Colors changed, Squash 0.62, Squash Frequency 3.