Selección
La selección determina qué elementos será el objetivo de nuestras acciones. Las selecciones funcionan en los objetos visibles de la escena actual. Blender tiene métodos de selección avanzados. Tanto en el Object Mode como en Edit Mode.
Selections and the Active Object
Blender distinguishes between two different states of selection:
In Object Mode the last (de)selected item is called the «Active Object» and is outlined in yellow (the others are orange). There is at most one active object at any time.
Many actions in Blender use the active object as a reference (for example linking operations). If you already have a selection and need to make a different object the active one, simply reselect it with Shift-LMB.
All other selected objects are just selected. You can select any number of objects. In order to change a property or to perform an operation on all selected objects (bones, and sequencer strips) hold Alt, while confirming.