Particle System Modifier

The Particle System modifier is a container for Particle Systems.

Muista

By default the Particle System modifier does not take into account the modifier stack. Make sure to enable Use Modifier Stack in the Particle properties if you want Particle System modifier to take other modifiers into account.

Options

As the modifier is only a container its actual options are configured in the Particle Properties tab. See the Particle Systems Properties for more information.

Converting Particle Systems

Make Instances Real

Creates a new object of each instanced object or collection. See Make Instances Real for more information.

Convert to Mesh

Converts path particles to mesh objects. See Convert for more information.

Example

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Fur made from particles.