Blender 2.93 Manual Logo
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Blender 2.93 Manual
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Sidebar¶

Elemento¶

Shows Transform settings of the active objects.

Strumento¶

Show settings of the active tool and Workspace.

View¶

Pannello Vista¶

The View panel lets you set other settings regarding the 3D Viewport. You can show it with the View ‣ View Properties… menu entry.

Lunghezza Focale

Control the focal length of the 3D Viewport camera in millimeters, unlike a rendering camera.

Inizio/Fine Clip

Adjust the minimum and maximum distances range to limit the visible range to the area between two planes that are orthogonal to the viewing direction of the viewport camera. Objects outside the range will not be shown.

Nota

The definition of the two planes depends on the kind of view:

  • Perspective view: The planes with distance of start and end from viewport camera.

  • Orthographic view: The planes with distance of negative end and positive end from the focus point, in this case the Start is ignored.

Avvertimento

Un ampio intervallo di ritaglio ti permetterà di vedere sia gli oggetti vicini che lontani, ma riduce la precisione della profondità con conseguente artefatti.

In some cases, a very large range may cause operations that depend on the depth buffer to become unreliable although this depends on the graphics card and drivers.

Per ulteriori informazioni, consultare Risoluzione dei problemi relativi a errori del buffer di profondità.

Telecamera Locale

Use a local camera in this view, selected from the object selector, rather than the scene’s (global) active camera.

Regione Rendering

Use a Render Region when not looking through a camera. Using Ctrl-B to draw a region will automatically enable this option.

Blocca Vista¶

Blocca su Oggetto

A ID that defines an object as the center of the view. In this case, the view can be rotated around or zoomed towards that central object, but not while you move the object itself (this option is not available in a camera view).

Blocca
To 3D Cursor

Lock the center of the view to the position of the 3D cursor. It is only available when Lock to Object is not active.

Camera to View

When in camera view, all changes in the view (pans, rotations, zooms) will affect the active camera. The camera frame will be outlined with a red dashed line.

Suggerimento

This will move the camera’s parent which can be useful with camera rigs. Use the Camera Parent Lock property to change this behavior.

Cursore 3D¶

Posizione

The location of the 3D Cursor.

Rotazione

The rotation of the 3D Cursor.

Modalità Rotazione

The Rotation mode of the 3D Cursor.

Raccolte¶

The Collections panel shows a list of collections and can be used to control the visibility of collections in the viewport. If a collection contains objects, there is a circle to the left of the collection name. If a collection is empty, there is no circle to the left of the collection name.

Raccolte Locali

Allows the list of visible collections to be controlled per viewport rather than globally.

Nascondi nella Vista (icona a forma di occhio)

Collections can be hidden in the viewport by clicking on the eye icon.

By clicking directly on the collection names, it «isolates» the collection by hiding all other collections, and showing the direct parents and all the children of the selected collection.

Vedi anche

Ulteriori informazioni su Raccolte.

Annotazioni¶

See Annotations for more information.

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© Copyright : This page is licensed under a CC-BY-SA 4.0 Int. License. Ultimo aggiornamento 06/19/2023.

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