Blender 3.2 Manual
Getting Started
A proposito di Blender
Installare Blender
Configurare Blender
Sistema di Aiuto
Sezioni
Interfaccia Utente
Editor
Scenes & Objects
Modellazione
Introduzione
Mesh
Curve
Superfici
Metaball
Testo
Volumes
Empties
Modificatori
Geometry Nodes
Introduzione
Inspection
Attributes
Campi
Instances
Tipi di Nodi
Attribute Nodes
Color Nodes
Curve Nodes
Curve Primitive Nodes
Geometry Nodes
Bounding Box Node
Convex Hull Node
Delete Geometry Node
Duplicate Elements Node
Geometry Proximity Node
Geometry to Instance Node
Join Geometry Node
Merge by Distance Node
Raycast Node
Separate Components Node
Separate Geometry Node
Transform Node
Set ID Node
Set Position Node
Nodi Ingresso
Instances Nodes
Material Nodes
Mesh Nodes
Mesh Primitive Nodes
Nodi Uscita
Point Nodes
Text Nodes
Nodi Texture
Utilities Nodes
Vector Nodes
Volume Nodes
Gruppo
Sculpting & Painting
Grease Pencil
Animation & Rigging
Fisica
Rendering
Composizione
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Add-ons
Avanzate
Risoluzione problemi
Glossary
Partecipa
Contribute Documentation
Blender 3.2 Manual
»
Modellazione
»
Geometry Nodes
»
Geometry Nodes
Geometry Nodes
Nodes that can operate on different geometry types (volume, mesh).
Bounding Box Node
Convex Hull Node
Delete Geometry Node
Duplicate Elements Node
Geometry Proximity Node
Geometry to Instance Node
Join Geometry Node
Merge by Distance Node
Raycast Node
Separate Components Node
Separate Geometry Node
Transform Node
Set ID Node
Set Position Node
3.2
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