Blender 2.79 Manual
はじめに
User Interface
エディタ
Data System
モデリング
Painting & Sculpting
Rigging
Animation
Physics
Render
Introduction
Blender Renderer
Cycles Renderer
導入
マテリアル
Lamps (ランプ)
World (ワールド)
Nodes (ノード)
Camera
Render Features
Cycles Settings
GPU Rendering
Render Baking
Optimizing Renders
Reducing Noise
Shader Nodes
Render Output
Post Processing
Freestyle
Workflows
OpenGL Render
Audio Rendering
Compositing
Game Engine
User Preferences
Advanced
Add-ons
Pipeline
Troubleshooting
Glossary
このマニュアルについて
Blender 2.79 Manual
Docs
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Render
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Cycles Renderer
»
Optimizing Renders
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Optimizing Renders
¶
Reducing Noise
Path Tracing
Where Noise Comes From
Bounces
Caustics and Filter Glossy
Light Falloff
Multiple Importance Sampling
Glass and Transparent Shadows
Light Portals
Denoising
Clamp Fireflies
Shader Nodes
Node Optimizations
Run-Time Optimizations
Open Shading Language
2.79
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