Face is Planar Node

Face is Planar Node.

The Face is Planar node outputs whether every triangle of a quads or N-gons is on the same plane as all of the others, in other words, if they have the same normal.

For example, a non-planar face can be created by moving a single vertex in a face but not the others. Triangles will always be planar.

入力

Threshold(しきい値)

The distance a point can be from the surface before the face is no longer considered planar.

Properties(プロパティ)

このノードにはプロパティがありません。

出力

Planar(平面)

Whether each mesh face is planar.

../../../_images/modeling_geometry-nodes_input_face-is-planar_simple.png

Combined with the Set Material Node, this node is used to visualize all non-planar faces in a mesh.