Blender 2.92 Manual
블렌더 시작하기
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
소개
리지드바디(Rigid Body)
소개
Properties
Rigid Body World
Rigid Body Constraints
Tips
Cloth
Soft Body
Fluid
Particle System
Dynamic Paint
Forces
Collision
물리 시뮬레이션 굽기(Baking)
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Files & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 2.92 Manual
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물리법칙
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리지드바디(Rigid Body)
리지드바디(Rigid Body)
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소개
리지드바디 만들기
Properties
Settings
Collisions
Dynamics
Rigid Body World
Settings
Rigid Body Cache
Rigid Body Field Weights
Rigid Body Constraints
Introduction
Types
Tips
Animation
Simulation Stability
Combining Rigid Bodies with Other Simulations
Scaling Rigid Bodies
2.92
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