Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
Introduction
Blender File
Data-Blocks
Linked Libraries
Asset Libraries
Introduction
Asset Catalogs
Media Formats
Importing & Exporting Files
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
»
Assets, Files, & Data System
»
Asset Libraries
Asset Libraries
Introduction
What is an Asset?
What is an Asset Library?
Asset Types
The Current File Asset Library
Life Cycle of an Asset
Design Limitations
Future Development
Asset Catalogs
The Home Location of Assets
Assigning an Asset
Components of a Catalog
Catalog Definition Files
3.0
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