Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Introduction
Motion Tracking
Masking
Introduction
S-Curves
Selecting
Editing
Sidebar
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
»
Motion Tracking & Masking
»
Masking
Masking
Introduction
Mask Data-block
헤더(header)
S-Curves
Primitives
Selecting
All
없음(None)
Invert
Box Select
Circle Select
Lasso Select
Select Linked
Editing
변형
Clear Feather Weight
Toggle Cyclic
Set Handle Type
Recalculate Handles
Switch Direction
Copy Paste
Clear Parent
Make Parent
애니메이션
Show/Hide
Delete
Miscellaneous
Sidebar
Mask Settings
Mask Layers
Active Spline
Active Point
3.0
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