Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Introduction
리지드바디(Rigid Body)
Cloth
Soft Body
Fluid
Particle System
Introduction
Particle System Panel
Emitter
Hair
Texture Influence
Particle Edit Mode
Dynamic Paint
Forces
Collision
물리 시뮬레이션 굽기(Baking)
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
Contribute Documentation
Blender 3.0 Manual
»
물리법칙
»
Particle System
Particle System
Introduction
Particle System Panel
Workflow
Emitter
Emission
Cache
Velocity
Rotation
물리법칙
Render
Viewport Display
Children
Force Fields
Vertex Groups
Hair
Introduction
Emission
Hair Dynamics
Render
Shape
Children
Viewport Display
Texture Influence
General
물리법칙
Hair
Particle Edit Mode
사용법
Selecting
도구
Options
Editing
3.0
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