Blender 3.0 Manual
Getting Started
화면(UI)
편집기(editor)
Scenes & Objects
Scenes
Objects
Introduction
Object Types
Object Origin
Selecting
Editing
특성
도구
Collections
View Layers
모델링
Sculpting & Painting
Grease Pencil
Animation & Rigging
물리법칙
Rendering
합성하기(compositing)
Motion Tracking & Masking
Video Editing
Assets, Files, & Data System
애드온(add-on)
고급 기능
문제 해결하기
용어 사전
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Blender 3.0 Manual
»
Scenes & Objects
»
Objects
Objects
Introduction
Object Types
Common Options
Object Origin
Set Origin
Selecting
Selections and the Active Object
Select Menu
Editing
변형
Mirror
Clear
Apply
Snap
Duplicate
Duplicate Linked
Join
Asset
Parenting Objects
Relations
Link/Transfer Data
Shading
리지드바디(Rigid Body)
Convert
Show/Hide
Clean Up
Delete
특성
변형
Relations
Collections
Instancing
Visibility
Viewport Display
Line Art
도구
툴바(Toolbar)
Tool Settings
Types
3.0
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